Unity 3D Developer
Started in 3d at 14 years old with 3d studio r4 (ms dos version) as a hobbyist, after a few years working in other informatic fields i decided return to world i love since i was a child.
I have a good knowledge of 3d techniques commonly used, i use Maya and Blender as a base programs and for renders i use V-Ray,Arnold and Cycles, other programs used to archive the project goal.
Good knowledge of how light works and how interacts with world materials.
Good knowledge of many programs to help my work purposes.
Started with unity in version 3,starting as level editor in Doom2 and start modding games since Doom3(when i was a child).
I worked in projects for AR/VR, api frameworks in editor for videogames companies and in games not launched yet(in this page only have personal/learning projects).
As a 3D generalist profile i have good base for making good looking shaders faking effects to help mobile performance.
Currently working in two personal games,hope i can show soon(can show more projects in private).
Gamer since i was 4 with ZX spectrum,when gamers doesnt exist,just lovers.